<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Nostpunk</title><description>An Astro blog for dispatches, notes, and image-led posts on nostpunk.com.</description><link>https://nostpunk.com/</link><item><title>从单页静态站切到 Astro 官方 blog starter</title><link>https://nostpunk.com/blog/astro-migration-notes/</link><guid isPermaLink="true">https://nostpunk.com/blog/astro-migration-notes/</guid><description>这次迁移不是为了炫技，而是为了尽快拥有一个可以继续长的内容骨架。</description><pubDate>Thu, 07 May 2026 16:00:00 GMT</pubDate></item><item><title>把产品发布页写成一篇文章</title><link>https://nostpunk.com/blog/dispatch-driven-launch-page/</link><guid isPermaLink="true">https://nostpunk.com/blog/dispatch-driven-launch-page/</guid><description>如果产品、游戏和实验都还在变化，首页就不该假装它们已经定型。</description><pubDate>Sun, 10 May 2026 16:00:00 GMT</pubDate></item><item><title>一个世界观驱动游戏循环的备忘录</title><link>https://nostpunk.com/blog/game-loop-notes/</link><guid isPermaLink="true">https://nostpunk.com/blog/game-loop-notes/</guid><description>不是先想玩法再套设定，而是先让设定决定玩家为什么要重复行动。</description><pubDate>Tue, 05 May 2026 16:00:00 GMT</pubDate></item><item><title>我为什么还是想要一个先看见图片的博客</title><link>https://nostpunk.com/blog/image-first-blogging/</link><guid isPermaLink="true">https://nostpunk.com/blog/image-first-blogging/</guid><description>极简不等于只有文字，图片有时能更快说明一篇文章到底属于哪个世界。</description><pubDate>Fri, 08 May 2026 16:00:00 GMT</pubDate></item><item><title>为什么首页最后只留下文章流</title><link>https://nostpunk.com/blog/workbench-homepage-notes/</link><guid isPermaLink="true">https://nostpunk.com/blog/workbench-homepage-notes/</guid><description>我尝试过产品页、游戏目录、实验清单，最后还是回到一条更简单的编辑流。</description><pubDate>Sun, 03 May 2026 16:00:00 GMT</pubDate></item></channel></rss>